Nokia headquarters in Finland. (Source: Nokia)
HTC’s headset uses Valve’s Steam VR tracking and input technologies along with tracked controllers that will let users walk around and explore virtual space and inspect objects from all angles. The headset features high quality graphics, 90 frames per second video and high audio fidelity.
Microsoft, the company that bought Nokia’s handset business, has also geared up to take the virtual reality business seriously with its HoloLens, which will allow high-definitions holograms to come to life and users can interact with them. Windows 10 will also support HoloLens.
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Additionally Google has its own take on VR with Google Cardboard and at the recent Google I/O conference, Google showcased how it planned to build on the seemingly humble cardboard by giving it a newer look, introducing programs like ‘Expeditions’ where teachers can explore a historical site with their class using Cardboard and an Android tablet. Google also introduced Jump, a camera rig that can be printed via 3D printer that could make shooting virtual reality 3D movies easier.
With Nokia rumoured to get in the fray soon, we’ll have to wait and see what it offers.